Ray-Tracing Pocket Book (Paperback)

Ray-Tracing Pocket Book (Paperback)
Bestseller

Ray-Tracing Pocket Book (Paperback)

4.4 average rating
318 sold this month
166 wishlist adds
264 ratings
April 28, 2025 979-8287926540 Books, Computers & Technology, Graphics & Design
Key Highlights

Features expert insights from industry leaders, providing valuable career perspectives.

This book provides a structured breakdown of advanced methodologies, equipping professionals with the knowledge to tackle real-world challenges.

Buy Now on Amazon
QR Code for Ray-Tracing Pocket Book (Paperback)

Scan to purchase

or share with friends

Categories

Books Computers & Technology Graphics & Design Rendering & Ray Tracing Game Development

Key Features

Technical Insights

Learn how visuals impacts coding mechanics and how to design for maximum engagement.

Analytics Implementation

Step-by-step guides to implementing analytics in your games to track player behavior.

Data-Driven Decisions

How to interpret analytics data to make informed design and business decisions.

Practical Examples

Real-world examples from successful games demonstrating these principles in action.

Case Studies

In-depth analysis of popular games and how they apply these techniques.

What Readers Say

Tech Book Review
Tech Book Review
June 10, 2025

An exceptional guide that blends technical depth with psychological insights. A must-read for any serious game developer.

Verified Purchase
Programming Monthly
Programming Monthly
May 28, 2025

Comprehensive coverage of game analytics with practical examples. The technical sections provide unique value.

Goodreads
Game Dev Insider
Game Dev Insider
June 15, 2025

This book bridges the gap between theory and code like no other resource available today.

Local Bookstore
Indie Developer
Indie Developer
June 18, 2025

Changed how I approach game design completely. The analytics chapters helped me double my retention rates.

Verified Purchase
University Professor
University Professor
May 30, 2025

Using this as a textbook in my game design course. Students love the practical applications.

Academic Review

Related Books

Related News

Dying Light: The Beast Ray Tracing & DLSS 4 Benchmarks - DSOGaming

news.google.com - Dec 1, 2025

Dying Light: The Beast Ray Tracing & DLSS 4 Benchmarks  DSOGaming...

Read more

Battlefield 6 Skips Ray Tracing, Prioritizes Performance Over Visual Effects - TechPowerUp

news.google.com - Sep 1, 2025

Battlefield 6 Skips Ray Tracing, Prioritizes Performance Over Visual Effects  TechPowerUp...

Read more

Ray Tracing Performance on OMEN: Settings Optimization Guide - HP

news.google.com - Aug 8, 2025

Ray Tracing Performance on OMEN: Settings Optimization Guide  HP...

Read more

RTX OFF – Dying Light: The Beast disables ray tracing on PC at launch - OC3D

news.google.com - Sep 19, 2025

RTX OFF – Dying Light: The Beast disables ray tracing on PC at launch  OC3D...

Read more

Battlefield 6 has no ray tracing. To run fast “for everyone else” - HWCooling.net

news.google.com - Sep 4, 2025

Battlefield 6 has no ray tracing. To run fast “for everyone else”  HWCooling.net...

Read more

Additional Resources

Author Interview

Listen to our exclusive interview with the author about the making of this book.

Listen Now

Sample Chapter

Download a free sample chapter to preview the book's content.

Download

Companion Course

Enroll in our companion course that expands on the book's concepts.

Enroll Now

Discussion Forum

Join the conversation with other readers in our discussion forum.

Join Discussion

Who Should Read This Book

Game Developers

Improve player engagement and retention with data-driven design decisions.

Product Managers

Understand player behavior to make better product decisions.

Analysts

Learn specialized techniques for game analytics and metrics.

Students

Gain practical knowledge beyond academic theory.